Wouldn’t the world be an entirely better place if the people within it simply settled their disputes with a lovely and respectful game of chess? Forget violent wars fought for subjective ideals and abstract nouns that can scarcely be defined in an absolute way, and let’s do away with the guns, bombs, terror, and horrific biological and chemical weapons that are the constituents and tools of traditional human conflict and let’s check some mate, shall we? Instead of reaching for the nuclear launch codes, we could reach for an ivory chess board and battle it out in some aggressive chess the likes of which the world has never seen before. I for one would pay to see the US take on Afghanistan in a tense game of chess. Better still, they could strategy the day away against the AI of Spark chess. Developed by Media Division, it is one the most enjoyable and challenging flash-based chess experience ‘pon the web. It’s no Iraq War, but it is far less demanding of resources and needless loss of human life.
Spark chess is pretty much everything that you would expect from a chess game in so far as that you can play chess with it. Facetiousness aside, though, the game allows you to play against opponents of differing difficulties. The beauty about it is that each difficulty is represented by an actual opponent as opposed to simply being labelled ‘easy’, ‘medium’, or ‘hard’. Instead of this usual labelling system, you get to face off against Cody, Claire, or Boris. With a name like Boris, you just know that he is to chess what Harley Morenstein is to Epic Meal Time, Cody is somewhat of a beginner and is of course the personification of the ‘easy’ difficulty, and Claire is the goldilocks in that she is just the right difficulty for a casual player that is still looking for a bit of workout for their neurons.
Traditional and Accessible
The game plays in adherence to the standard rules of chess, so don’t expect any ridiculous bells and whistles or a Harry Potter-style match where the pieces come alive. The game is strictly traditional in every sense of the word: knights still move other pieces and move in an L shape, rooks can move forwards, backwards, and sideways, and the king is still the most pathetic excuse for a chess piece ever know to man and board games alike. Moves are made by clicking your desired chess piece, and luckily for those that aren’t familiar with the particular rules of movement for each chess piece, the possible paths of movement are highlighted in green by the computer so that you can see what your options are. Because of this accessibility, the game can be enjoyed by amateurs and pros at the game and is therefore suitable for all audiences.
Pfft, Chess Snobs
Chess snobs may very well look down at the game’s pandering to those that may be unfamiliar with the game, but these aren’t the sort of people that will be playing the browser chess game. Instead, this masterpiece is designed for people wishing to play chess and have fun rather than for use as a training aid for the world chess championships. Don’t let it fool you though, since even Claire is fairly difficult, and Boris may be too much to handle even for some competent players out there. For this reason, Sparkchess is an ideal AI-based chess experience for both amateurs and pros, and it is therefore approved for use by being substituted for actual warfare. Knowing humans, however, we’d likely just turn the game into yet another armed conflict or full-scale board-game war.